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Bitvoxel

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Devlog

  • Bitvoxel Devlog #3 The Components Update
    March 05, 2026 by BalanciaGames#devlog, #update
    In the last devlog, I talked about the huge performance overhaul that rewrote the logic + rendering engines from the ground up (190x faster logic, multithreaded meshing, better lighting, the whole dea... Continue reading
  • Bitvoxel Devlog #2 The Performance Update
    March 03, 2026 by BalanciaGames
    In my last Devlog, I was completely honest with you. the core game worked, but large builds were tanking the frame rate and tick speeds. I made optimization my main priority. Today, I am happy to rele... Continue reading
  • BitVox Early Access
    February 27, 2026 by BalanciaGames#Devlog, #early access
    Current State BitVoxel is not finished. It isn’t polished yet, and some of the controls still need work. But the core gameplayworks, and it’s ready for players to start experimenting, breaking thi... Continue reading
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